Budii
Interactive projection for table or floor use, designed for engaging, calming, and educational activity sessions.
OMi Systems
From compact floor/table projection to full immersive room environments, explore OMi systems built for SEND, therapy, education, and care settings.
Browse by interaction style, compare outcomes quickly, and jump into full product pages with the right system in mind.
Interactive projection for table or floor use, designed for engaging, calming, and educational activity sessions.
Integrated immersive room system combining wall, floor, and ceiling projection with LED mood lighting and central control.
Portable, height-adjustable interactive projection for tables, floors, and bed covers in care and therapy settings.
Interactive wall lighting with pop-up visuals, sound, and music to reinforce instant cause-and-effect learning.
Interactive colour wash lighting that transforms room atmosphere for regulation, focus, and immersive sessions.
Controlled light, colour, and therapeutic soundscapes designed for calming rooms, wellbeing suites, and low-arousal support spaces.
Responsive floor and table projection that reacts to movement for dynamic, inclusive interaction sessions.
Interactive wall projection with mirror-style engagement that supports movement, focus, and communication outcomes.
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Best for: Floor and table projection engagement.
Interaction: Movement and gesture response.
Setup: Portable and installed options.
Best for: Wall-based sensory and therapy sessions.
Interaction: Mirror-style visuals and light-beam cause-effect play.
Setup: Mobile or fixed install depending on system.
Best for: Calm-room regulation through to full immersive room delivery.
Interaction: Colour wash, therapeutic soundscapes, and multisensory scene control.
Setup: Integrated room-scale installations.
Many settings combine systems to support different users, goals, and room modes across a single day.
Start with Budii, omiVista, or omiReflex depending on your room and user profile.
Layer LumaTone or omiLED to shift mood and support regulation between activities.
Add omiBeam for wall-based cause-and-effect experiences and group participation.
Scale to omiRoom for complete multisensory room control and immersive pathways.